Killing a player with a knife or a throwing knife before reaching the said level will downgrade the weapon level of that player by one.Īdded in v2.6.8 as a custom game mode and became a party game mode in v3.7.4, Sharp Shooter is an FFA-based game mode with a twist that all players will be equipped with a random weapon every 20 seconds. The first player to achieve the final knife level and kill an enemy with it by meleeing or throwing wins the match. Each time you kill a player, your weapon will upgrade into the next gun in a specific order: Pistol → Auto Pistol → Sawed Off → Desert Eagle → Revolver → Alien Blaster → Tehchy-9 → Shotgun → Submachine Gun → Akimbo Uzi → Assault Rifle → Famas → Light Machine Gun → Sniper Rifle → Blaster → Semi Auto → Rocket Launcher → Crossbow → Combat Knife. However in v3.7.5, the 15 KR bonus was removed and in v5.0.0, the 24/7 Party Mode servers were integrated into Official Servers and the player limit was changed back to 8.Īdded in v1.3.6 as a custom game mode and became a party game mode in v3.7.3, Gun Game is an FFA-based game mode where you have to kill players to upgrade your weapon. Between v3.7.3 and v3.7.4, they gave an additional 15 KR bonus to the winning player besides the KR got from the normal scoring system, making Sharp Shooter the only game mode player was able to get up to 75 KR within one round when having Krunker Premium, being under Challange Mode and winning the game. These servers had a player limit of 12 instead of 8. They were initially implemented starting from v3.7.3 in a type of server known as "24/7 Party Modes server", which as the name suggests, only ran these game modes all day. Party Game Modes work like Public Game Modes except one of them is available as the 4th option in the voting system, seen from the indicator "Party" at the bottom left of the option. This game mode is currently not available on all rotation maps. Players who successfully secured any zone earn 200 points, and 10 objective points are added to their team's score every 1.5 seconds. Neither of both team gains progress from the same zone until the contesting ends. If players from both teams are contesting the same zone, the progress will remain in a contested state. The more players from the same team securing a zone at the same time, the faster the progress completes. You will see a progress bar indicating the progress of securing the zone and a chat message when you successfully secured it. To secure a zone, players in the same team must stand in the highlighted zone for 10 seconds. The objective is to capture as many zones as possible, and hold them as captured for points given every 1.5 seconds to the team it was captured by. There are 3 zones on the map which are zone A, B, C. The winner is the team with the most blue tokens collected.Īdded in v4.0.7, Domination is a team-based game mode where you secure the objective zones. Claiming a blue token gives 25 points to the claimer, while denying a red token (claiming a teammate's token) offers 10 points. Kill Confirmed (KC)Īdded in v2.5.2, Kill Confirmed is a team-based game mode where each killed player drops a token with the "K" symbol on it and others can collect it. The flags in Krunker's CTF game mode, your team's flag will always be blue and the opponent team's flag will always be red (and vice versa). All of the maps in the current rotation have their hardpoint objective zones in a predetermined order. The winner is the team with the most objective points. There are 4 objective zones presented on the map and any 1 of them is available per minute, Standing inside them awards you and your team's objective score with 10 points per 1.5 seconds. This mode was removed and added several times, before being in the game for good.Īdded in v0.9.9.95, Hardpoint is a team-based game mode that requires teamwork to control the objective zones well. The winner is the team with the most team points which is calculated by the sum of your and your teammates' kill points. You may want to consider class synergies to get and help teammates get more points. Players are split into two teams and kill everyone on the opposite team. Free for All (FFA)Įveryone is against each other and the player who gets the most points by the end of the round wins. However, as of update v5.0.0, leaving a game before the timer ends will count as a game lost in your stats. Note: Your stats won't be affected unless you play the public game till the very end where the timer ends and you see the #1 Victory, Defeat or Draw pop-up. They can also be played on custom games too. They have a 4-minute timer and once the timer ends they can count your kills and deaths along with other stats in your profile. Public Game Modes are the game modes on Official Servers that you can earn KR and XP from.
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